I enjoyed cashing the check, of course, but it was only for a few hundred dollars. I don’t like the idea of taking my best articles and shopping them around — if I’m going to get paid to write, why not here at Daring Fireball?
I think I’m bad writer. Not because I can’t write or I’m worse than the majority of people I know, but because the distance between where I am now and where I want to be now is very, very long.
I want to be in online magazine business because most of my visions and beliefs touch online publishing in many ways (more on that later). But I firmly believe in high quality. In fact I’m satisfied only with the highest possible quality. Something that doesn’t meet the level of perfection is simply shit. My current writing skills doesn’t meet this level not even a little bit, so I must train hard every day.
I must write, play with words, explore english, learn clarity and brevity and figure out how to touch reader’s heart.
Why I’m writing all this crap? Because yesterday I read Derek’s article on this topic. It just takes time and lot of hard work and the perfection will come eventually. All I got to do now is to write. A lot. And you also got to do something now, but I would bet you’re doing something else, aren’t you?
Jack Dorsey talks about key elements of success:
Draw you ideas. Get them out of head.
Luck. Don’t rely on it, but recognize when it comes.
Iterate. Be an editor and constantly change the product.
Sometimes you will hear people say that websites should minimize the number of clicks that people have to make to get to the detailed information. The number of clicks is not the important criteria. People are very willing to make multiple clicks, in fact that won’t even notice they are making the clicks, if they are getting the right amount of information at each click to keep them going down the path.
Think progressive disclosure, don’t count clicks.
This is a snippet of my cool Tumblr template I’m just creating.
UPDATE: It’s live. Do you like it? OK, I will do some tweaks on it and then share on Theme Forest.
The fundamentals of interaction design aren’t about HTML and CSS, nor even about hard drives and keyboards. It’s about human beings, our relationships with each other (socially, business, culturally), with media, and with technology.
Craft is about details. The rounded corners and smooth edges. Making sure the pixels line up and nothing is out of place. Getting the palettes just right so there is no flashing. Precision is what creates energy and movement in a design. Users may not notice is a conscious way, but they will feel the difference between getting the details right and having bits out of space.
Scott Berkun
There is only small portion of blogs that are designed for reading. Most blogs and mags are cluttered, use bad typography and are hard to read.
Readability is a simple tool that makes reading on the Web more enjoyable by removing the clutter around what you’re reading.
I use this tool for almost every article I read on the web, because I can focus on what the writer is saying. Not on the fancy design all over the page.
Reading articles on the web? Then consider useing Readability tool. Designing your own blog? Then take inpiration from this tool.
From time to time I find creative design agency that I like so much from the very first moment I visit their web site that I can’t forget them. Makalu Interactive is one of those agencies. Visit their site and let it impress you.
Would you believe that square A and B are the same color? Yes, they are.
The reason why you “see” square B being lighter is that your brain make guesses based on colors around the squares and expects square B to be lighter than square A. Interesting.
The picture is taken from a video on The Science of Aesthetics by Keith Lang.